Bryan McNamara / Strategic thinker / systems builder / people developer

A working notebook

I’ve had a few careers.

Accounting, media, games, entrepreneurship, public service, and software. They look unrelated on paper. In practice, they have taught me how to make complicated things clearer, help people do their best work, and turn an idea into something useful.

The through-line is simple: I turn complexity into progress.

01 / why this exists

To make the pattern visible.

02 / current work

Public service and useful software.

03 / current study

Leadership and strategy.

Bryan McNamara in an editorial portrait

Current focus

Public-service systems, useful software, and people development.

This is a working notebook about the projects, lessons, and odd connections behind the work.

01 / 01

02 / the arc

The job titles changed. The work underneath them did not.

I have moved through finance, media, games, business, public service, and software. The common thread is learning how to read a system, work with people, and make an idea useful in the real world.

01

I started with the wrong answer

I never really wanted to be an accountant. I was good with numbers, so I tried it as a career and learned the difference between being capable of something and wanting to build a life around it.

02

Then I followed the interesting things

A love of gaming led to events and Riot Games, travel, international work, and a breadth of projects. Geek Ireland ran alongside it. RAID Studios then taught me about business, delivery, and what it actually means to help people grow.

03

Now I’m putting it together

Now the focus is strategic thinking, long-term planning, leadership growth, and development: a public-service career, continued study, and software built because sometimes the best way to understand a problem is to make a thing.

The evidence behind the arc

A short version of the work that shaped the longer version of me.

Open the full index
Apr 2025—present

Senior Staff Officer, Policy and Practice

The Housing Agency

Complex cross-organisational projects, senior management and CEO engagement, conference delivery, and practical AI-assisted workflows.

Website redevelopment from business case to launch15 internal teams and external suppliersOn time and under budget
2017—2024

Co-founder and CEO

RAID Studios

A seven-year run growing an international business from three founders to 22 people, while leading client work, operations, finance, and the development of the people around me. I learned that performance conversations can be structured as opportunities to grow, not only as consequences.

3 founders → 22 employees>€2m annual revenueUp to 10 direct reports
2014—2017

Senior Community Manager / Project Lead

Riot Games

Esports and competitive play across English-speaking Europe, connecting community, product, and delivery.

Community and competitive playEnglish-speaking EuropeProduct-adjacent delivery
2012—2019

Founder

Geek Ireland

An online media and events platform built from a genuine love of the weird and wonderful, grown with volunteers and contributors before its sale in 2019.

~200k unique users per month12 volunteers and contributorsSold in 2019
2012—2014

Senior Financial Analyst

AOL Ireland

Financial analysis, forecasting, and commercial evaluation in a fast-moving technology and media environment.

Financial analysisForecastingCommercial evaluation

03 / how I think

I make complicated things feel possible.

The interesting problems are rarely only technical or only human. I make the shape of a problem clearer, build a practical way forward, and help the people involved carry it on.

01

See what is actually going on

I tend to start with the question that makes the room go quiet for a second. What are we really trying to change? What is getting in the way? What would make the next step obvious?

02

Make the next thing possible

The answer might be a strategy, a better process, a website, a product, or simply a decision people can finally act on. I like useful things more than impressive-looking plans.

03

Leave people stronger

Good work should give people more agency, not make them dependent on the person who started it. That means clear conversations, honest feedback, and room to make a mistake without being written off.

04 / making room

Making room is part of the work.

Who feels at home in a room, who is quietly translating themselves, and what a system assumes about the person using it.

I’ve learned to pay attention to the edges.

The human bit in between

Who feels at home in a room, who is quietly translating themselves, and what a system assumes about the person using it. I’m a nerd, so I notice the rules; I care about people, so I notice who gets left out by them.

That attention shapes how I lead, build, and collaborate. I want the work to make room for a fuller range of people and ways of thinking — not as a performance, but because better systems usually start by noticing who they were quietly designed around.

PerspectiveDifferenceMaking room

05 / proof in practice

The through-line holds up in the real world.

Public service and business leadership ask different questions, but the instinct is the same: offer a different view, make the problem workable, and leave people with more agency than they started with.

04

2025—2026 / Public service / delivery

Strategy / Procurement

Housing Agency website redevelopment

The project got moving when the team identified my experience with WordPress development and the wider technology stack around it. With the support of a section head and the team, I was able to take ownership of the problem, lead the business case, budget, procurement, requirements, governance, stakeholder coordination, content migration, accessibility work, and launch planning. The work brought 15 internal teams and external suppliers into one delivery rhythm and landed on time and under budget.

15 internal teams and external suppliersDelivered on timeDelivered under budget
See the evidence
06

2017—2024 / Build / lead / grow

Entrepreneurship / Operations

RAID Studios

I helped grow RAID Studios from three founders into a 22-person international business with more than €2m in annual revenue. One part of that work was supporting an employee through a performance improvement plan as a development opportunity rather than a punishment: connecting day-to-day work to impact, satisfaction, and growth, while making sure they had support from me and the wider team. They made marked improvement and had space to make honest mistakes and learn.

3 founders → 22 employees>€2m annual revenueUp to 10 direct reports
See the evidence

06 / things I build

Software is where I make the thinking tangible.

I build software because it is a good way to test an idea against reality. Sheet of Holding, Check-In, and Clear Scales all ask the same question in different ways: how do we make the signal clearer without taking control away from the person using it?

The design principle

Complexity should be available when you need it, not imposed before you understand why it matters.

012026 / iOS / iPad
Physique / progress

Check-In: Physique

A private, local-first progress photo app for seeing change through repeatable poses and comparisons.

Build insight

Consistency is the feature: repeatable poses make progress easier to see.

Front, side, back, and custom poses

Same-pose comparison with a slider

Photos and progress stay on device by default

iOSiPadLocal-firstProgress photos
022026 / iOS
Weight / direction

Clear Scales

A private, local-first weight tracker for seeing the trend behind each entry.

Build insight

Direction matters more than a single noisy daily reading.

Latest entry plus trend weight

Weekly recaps, averages, lows, and reports

Goals, cadence, and optional HealthKit

iOSLocal-firstHealthKitWidgets
032026 / Web
D&D / systems

Sheet of Holding

A deep but intuitive online D&D character sheet that gives newer players what they need and lets experienced players discover more.

Build insight

Complexity should be available when you need it, not imposed before you understand why it matters.

Intuitive flow for new players

Depth for experienced players

Quick reference while the table is moving

WebD&D 5eCharactersActive play
04Next / in progress
Quietly building

Something is coming soon.

A new useful thing is taking shape offstage. More when it is ready to be named.

UnannouncedIn progress

07 / the working notebook

I build with AI. I still do the thinking.

I am not trying to pretend I came up through a traditional software-engineering route. I learned by being curious, making things, breaking things, and getting much better at checking the result. AI has made that loop dramatically faster.

Daily practice

Codex / Cursor / Claude

AI helps me move faster. It does not get to make the important decisions. I still define the problem, verify the behaviour, and keep the user in control.

01

Research

Use AI to move from a question to useful context without losing the original problem.

02

Build

Turn a rough idea into a working product, then keep shaping it until the experience feels right.

03

Verify

Test the output, challenge the assumptions, and refine the parts that do not hold up.

08 / learning

Still becoming more useful.

The formal qualifications matter, but so does the habit underneath them: keep learning, then put the learning to work.

Current

MA Leadership & Strategy

Institute of Public Administration — study commenced.

2026

Professional Diploma in Housing Studies

NFQ Level 8 — 2:1.

2024

Professional Diploma in Project Management

University College Dublin — distinction.

2024

QQI Level 5 Exercise & Fitness

CMIT — distinction; qualified personal trainer.

2013

Accounting Technician

Accounting & Taxation NFQ Level 6 — distinction.

Current

Professional Scrum Master II

Scrum.org qualification.

09 / beyond work

The nerdy bits are not a footnote.

The stuff I do when nobody is paying me is not separate from the work. The gym gives me discipline. Climbing gives me connection. D&D gives me a way to be expressive with friends. Warhammer and science fiction give me worlds to disappear into. Games give me systems to pick apart.

Gym

Six days a week. I became a qualified personal trainer to understand the craft of building the body I want.

Climbing

A shared activity with Conor, and a good reminder that progress is usually a sequence of small decisions.

D&D

A way to stay connected to friends, be expressive, and make things up together.

Warhammer

Deep, ridiculous, endlessly interesting fantasy — currently mostly consumed through audiobooks.

Science fiction

Star Trek, Stargate, and the kind of worlds that make ordinary problems feel usefully small.

Games

I play a lot of video games. The systems, stories, and tiny decisions are hard to resist.

10 / evidence index

Look closer when you want the detail.

The story is the front door. This index keeps the supporting evidence available for anyone who wants to explore the work, the decisions, and the outcomes underneath it.

7 everything evidence entries shown.

Check-In guides recurring check-ins through front, side, back, and custom poses, then makes same-pose comparisons easy to revisit. Photos, measurements, conditions, and notes stay together in a calm, private tool for noticing meaningful change.

iOSiPadLocal-firstProgress photos
Read the full build

Evidence

  • Front, side, back, and custom poses
  • Same-pose comparison with a slider
  • Photos and progress stay on device by default

11 / contact

If the problem is interesting, say hello.

You do not need to know the solution yet. If you can describe the problem — especially where people, strategy, AI, or software might help — I am open to exploring collaboration, advising, mentoring, or building something together.